Societal Impact
Societal Impact — Study Notes
NCERT-aligned · 8 notes · 3 shown free
11.1 INTRODUCTION
Explanation11.1 INTRODUCTION
In recent years, digital technologies have profoundly transformed the world around us, impacting nearly every aspect of daily life. These technologies have made tasks more convenient, faster, and easier to handle. Historically, communication was slow and cumbersome; for example, sending a letter would take days, and each recipient would receive a separate copy and respond individually. Today, digital communication allows sending emails to multiple recipients simultaneously, with near-instantaneous delivery, greatly enhancing efficiency and productivity. Digital technologies have become integral to various industries including banking, aviation, industrial production, and e-commerce, particularly in the delivery of goods and services. The widespread adoption of computers and digital technologies has redefined and evolved all spheres of human activity. Increasingly, people access digital technologies through smartphones, computers, and high-speed internet connections. The proliferation of personal computers (PCs), the Internet, and smartphones has made digital technologies accessible to the common person, driving their widespread use. However, while these technologies offer numerous benefits, they can also be misused. This chapter explores the societal impact of digital technologies, highlighting both their advantages and potential risks, and discusses best practices for ensuring a safe and productive digital environment.
- Digital technologies have transformed communication and daily tasks, making them faster and more convenient.
- Industries like banking, aviation, and e-commerce rely heavily on digital technologies.
- Personal computers, the Internet, and smartphones have made digital technologies accessible to the masses.
- Digital technologies have redefined all spheres of human activity.
- While beneficial, digital technologies can also be misused, necessitating awareness and caution.
- 📌 Digital Technologies: Electronic tools, systems, devices and resources that generate, store or process data.
- 📌 Personal Computer (PC): A computer designed for use by an individual.
- 📌 Internet: A global network connecting millions of computers for communication and data exchange.
11.2 DIGITAL FOOTPRINTS
Explanation11.2 DIGITAL FOOTPRINTS
A digital footprint is the trail of data that a user leaves behind when using the Internet or digital devices such as smartphones, tablets, or computers. This data trail reflects the activities performed online, such as searching for information, purchasing tickets, sending emails, or checking online game scores. Digital footprints can be created knowingly or unknowingly. They include websites visited, emails sent, information submitted online, along with device-specific details like IP address and location. This data can be used for targeted advertisements but can also be misused or exploited, making it important to be cautious about what is shared or browsed online. There are two types of digital footprints: 1. Active Digital Footprints: Data intentionally submitted online, such as emails, posts, or responses. 2. Passive Digital Footprints: Data generated unintentionally, such as browsing history or app usage. Everyone connected to the Internet has a digital footprint, which grows with increased online activity. Browsers store browsing history, cookies, passwords, and autofill data. Additionally, digital footprints are stored on servers hosting the applications, often beyond the user's control. Even if users try to erase data, digital footprints may persist, emphasizing the need for caution online. Digital footprints can be used to trace users, their location, devices, and usage patterns, highlighting privacy concerns.
- Digital footprint is the data trail left by users during online activities.
- Includes both active (intentional) and passive (unintentional) data.
- Data includes visited websites, emails, IP address, location, and device details.
- Digital footprints can be used for targeted advertising or misused.
- Once created, digital footprints are difficult to fully erase.
- Users should be cautious about what they share or browse online.
- 📌 Digital Footprint: The trail of data left by a user during online activities.
- 📌 IP Address: A unique address that identifies a device on the Internet.
- 📌 Cookies: Small files stored on a user's device by websites to remember information.
11.3 DIGITAL SOCIETY AND NETIZEN
Explanation11.3 DIGITAL SOCIETY AND NETIZEN
The increasing use of digital technologies has led to the emergence of a digital society, where most daily activities such as communication, social networking, banking, shopping, entertainment, education, and transportation are conducted online. This
Practice Questions — Societal Impact
Includes NCERT exercise questions with answers
Q1.Expand IaaS,PaaS
Answer:
Infrastructure as a service, Platform as a service
Q2.What is the benefit of Block chain technology?
Answer:
decentralization
Q3.Block chain technology is applied in:
Answer:
Digital Currency
Q4.Which of the following is not a type of Grid with respect to Grid computing?
Answer:
application grid
Q5.The Globus toolkit (https://obj.diksha.gov.in/ntp-content-production/content/do_3131000584459386881226/artifact/toolkit) is a software toolkit used for building grids. It includes software for security, resource management, data management, communication, fault detection, etc. Is it open source?
Answer:
yes
Q6.National Cloud of NIC
Answer:
MeghRaj
Q7.How many main models are there for cloud services
Answer:
3
Q8.What happens when you hold your mobile vertically or horizontally? The display also changes to vertical o horizontal with respect to the way we hold our mobile. This is possible with the help of two sensors, namely accelerometer and gyroscope (gyro). The accelerometer sensor in the mobile phones detects the orientation of the phone. What will the other one do?
Answer:
The Gyroscope sensors, tracks rotation or twist of your hand and add to the information supplied by the accelerometer.
All 11 Chapters in Computer Science
Computer Science · Class 11